Showing posts with label Careers. Show all posts
Showing posts with label Careers. Show all posts

Tuesday, 26 July 2011

Careers in the Music Industry - Getting Into a Music Career


The year may be different, but some things about the music business are still the same. One must find the right door to make it in successfully. You may be a singer, songwriter, dancer, or a music technician. Getting your start in the music industry can be a matter of being in the right place at the right time.

If you have followed the music industry over the years, then this is no secret. In certain circumstances, it is as much who you know as it is what you know. That is the "mystique" of the music business.

The entertainment business has changed. There are more ways for musical artists to break into the biz. They seem to be springing up from everywhere. Shows like "American Idol" started the reality show craze to find new talent. It's like "Star Search" gone wild.

Technology has advanced as well. Music used to be available on vinyl records or eight-track tapes. Now, there are CD's, mp3 players, cell phones with music capabilities, and other electronic ways to hear and capture music. With new advances come more jobs for technicians who want to try their hand at laying tracks and creating new sounds.

Even with all of this, one has to be creative to break into the music business. It is a challenge but if music is in your blood, you will find a way. Start with your education.

No one wants to hear that an education is important. We all heard that speech in high school. Well, it's true. And, education in the arts is more sophisticated than you think. You won't be sitting in a stuffy classroom all day listening to a Ben Stein-esque teacher quote music theory.

To get the most from your college education, you need to be sure that the professors have had practical experience in the music industry and that they keep current with music trends. The class sizes are small enough that you get hands-on time with the equipment. Both of these things will benefit you when you look for a job.

Beyond education, get your name out there. Free Internet sites like MySpace and YouTube can be used to your advantage. Create a page and upload videos of your work. If you are a sound mixer, broadcast new sounds. Copyright your work so that no one can steal it from you. Millions of people surf the net so you never know who might discover your talent.

Everyone wants a permanent job over temporary work. It is steady income that puts food on the table and pays the bills. But, consider contract work as a way to gain experience and make industry contacts. Music videos are staffed on a job by job basis. You can get work on one of these productions.

Treat your contract work as a once in a lifetime shot. You will be there for the duration of the job, so make every moment count. Show them what you can do. Follow all instructions to the letter and, if there is an opportunity to make a suggestion, offer a bit of your artistic creativity. Grandstanding is not necessary. In fact, it may get you booted out. Your bosses want to see that you work hard and know how to do the job efficiently.

Gain more experience through your church. Yes, I said church. Many churches these days are high tech. They record their services including the musical worship for sale to members and on the Internet. Music technicians are needed to facilitate the production and to create the multimedia output. The gospel music industry is booming, too.

Don't sell yourself short. Use all avenues to gain experience for that ultimate music job that you seek. A resume filled with a variety of work experience is a plus.




With a wide variety of ways to get music jobs people are finding opportunities around every corner. The advancement of technologies and the popularity of reality television have opened doors to those who didn't think it possible to follow their dreams. Careers in music are not hard to get if you continue with schooling and gain helpful hands-on experience. Lisa Jenkins, a freelance writer for JobMonkey.com, has done research on getting into the music industry and offers insightful information on music producer jobs and just about every other type of job in the business.





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.

Sunday, 24 July 2011

Music Online Glossary - When Music, Music Careers and PCs Collide


The Internet has proven to be where music can be discovered, reviewed, discussed, shared, and purchased. Musicians know this and get online to upload their music and become a part of the world wide music machine process. They come on the Web at every age, at every experience level - musically and computer savvy. From youngsters starting out to seasoned musicians just learning where the computer on switch is, the workings of being on a computer can be overwhelming with everything else they have going on in their lives.

The Web also allows musicians access to music knowledge. Artists will come across difficult terminology and phrases that they do not understand. Compiled in the following mini glossary are music business, digital, organizations, record biz lingo, computer terms and basic need-to-know info. Hopefully, something listed here will help you navigate music online a bit easier, and so you know, this glossary is an excerpt of an extensive list found on Artistopia.

A&R - Artist and Repertoire, aka talent scouts: a record company liaison whose duties may include to find, select and develop the music artist, band and/or songwriter.

Affiliate Program - a way to earn income by linking your Web site to another site, depending on the action taken by the visitor.

ASCAP - American Society of Composers, Authors and Publishers which licenses and distributes royalties to it's members' copyrighted works.

Bandwidth - has nothing to do with the size of a band but is a measure of the amount of information (data) that can be sent over a network connection in a given period of time. Bandwidth is usually measured in bits per second.

Bitrate - The number of kilobits per second of data in your audio file. The bitrate you choose when creating an MP3 file determines the size and quality of the resulting MP3. The highest commonly available bitrate is 320 kbps and the higher the bitrate, the closer the encoding is to the original source of music.

Blanket License - allows the user to perform any or all, in part or all, of the songs in the ASCAP repertory. What a warm and cozy license.

Business Manager - an artist or band manager that specializes in the financial matters, including planning, investing, income, taxes, decisions and contracts.

Buzz - to get people talking about a new artist, band, song or album, creating intense excitement and/or rumors.

Clause - a chubby fellow in a red suit is Claus: in a record contract, there might be certain limitations, specifications, or modifications that stipulate the final outcome of that contract.

Concert Promoter - with duties including ticketing, PR, marketing, and booking, this agency or agent responsibilities are for concert event promotion.

Content - to make the Search Engines happy and have pages rank well in a search result, a good quantity of well written text aligning with the site's keywords and theme updated regularly is a Webmaster's steak and potatoes.

Cookie - no, not chocolate chip, but a piece of software that records info about your visit to a Web site, then holds the info until the server requests it.

Copyright - a set of exclusive rights regulating the use of a particular expression of an idea or information, in our case artistic properties, the songs and sound recordings.

Derivative Work - a new work based on or resulting from one or more preceding works.

Digital Licensing - the use of copyrighted music compositions including downloads, on demand streaming, limited use downloads and CD burning.

Distributor - the agency or agent that handles the sales and shipment of the music (records, CDs) to the marketplace or basically, gets the product to the consumers.

Domain Name - a sign post on the Internet, it is a unique name that identifies an Internet site.

DRM - Digital Rights Management is a technology that protects a piece of intellectual digital property such as a music, video, or text file.

Encoding - the process of converting audio to or from a compressed format like MP3 or WMA.

Exclusive Rights - under copyright law, the privileges that only a copyright owner has with respect to the copyrighted work.

Free Lossless Audio Codec (FLAC) - a file format for audio data compression that does not remove information from the audio stream, as MP3, AAC, and Vorbis do.

Grammy Awards - an award ceremony for all genres presented by the Recording Academy for outstanding achievements in the recording industry: a gold megaphone for your mantel.

Groupie - what's the point of being an act without groupies? Overly enthusiastic fans with much love to offer.

HTML - HyperText Markup Language, programming language for the world wide web. A web browser interprets the code written and displays it for a web page and web sites. Some very basic knowledge of HTML may help on some sites.

Hook - a pirate: a music phrase, a passage, an idea - something (catchy and/or repetitive) that makes the song stand out and be more appealing and remembered.

Hype - sensational and extreme promotion of a person, idea or product.

Indie - an independent artist or band that desires to do-it-all-themselves and/or not affiliated with a larger record label.

Intern - usually a college student job at a record label in a no or low paying position, more of an apprenticeship learning the ropes and gaining business experience.

Internet Service Provider (ISP) - how and who connects your computer or network to the Internet, whether dialup, DSL, Cable, T1 or T3.

Master Recording License - pertains to the recording of a performance itself, which are usually controlled by the record label.

Mastering - the final stage and preparation in a recording before weapons of mass duplication, includes the consistency of audio levels and quality perfecting.

Mechanical License - the use of copyrighted musical compositions for use on CDs, cassettes, record albums.

Music Contracts - all the various bits of paperwork used in the music business, always read the "fine print" to the many contracts - recording, management, finders fee, general release contracts. When the contracts come in - time to get an Entertainment Attorney.

Music Industry - all things pertaining and related to the business of music, dominated by the Big Four major labels: Sony BMG, Warner, Universal and EMI.

Music Publisher - provides services such as marketing, pitching and promoting works written by songwriters. Deals with the commercial exploitation of music catalogs and songs.

Press Kit - aka media kit, a prepackaged set of promotional materials for a music artist or band for distribution including song samples, bio, historical info, photos and contact information.

Producer - duties include: controlling the recording session, guidance of the artist(s), coaching, organizing, scheduling of production resources and budgets, as well as supervising the process of recording, mixing and mastering.

Publishing Royalties - income paid to the writer of a song.

RIAA - Recording Industry Association of America, the organization that represents the interests of record labels and producers in the USA.

Ripping - means to take an audio CD and record it to a computer in an uncompressed file format (wav). Digital audio extraction from one media form to a hard disk.

Roadie - the road crew that travels with a band on tour. These hard working individuals do everything but the performance, are technicians, do the set up and take down, security, bodyguards, pyrotechnics, and lighting.

Sampling Rate - the number of samples taken per second when digitizing sound. The higher the number, the better the quality of the digital reproduction.

SoundExchange - an independent, nonprofit performance rights organization that collects and distributes digital performance royalties for recording artists and record labels when their sound recordings are performed on digital cable, satellite TV music, internet and satellite radio.

Sound Recording - the copyright of the recording itself (what you hear, the entire production) as distinguished from the copyright of the song (words and music owned by the songwriter or publisher).

Synchronization License - aka "synch" license, allows the user to reproduce a musical composition "in connection with" or "in timed relation with" a visual image, motion picture, video, advertising commercial - from the copyright owner of the music.

Talent Agent - or booking agent, the representative of the music artist(s) that sets up the live performances.

Vanity Label - a celebrity recording artist is given a label within a label and runs under the umbrella of the parent label.




Artistopia - The Ultimate Artist Development Resource http://www.artistopia.com is an artist development and community on the web providing music artists, songwriters and bands all the tools needed for displaying their talent, music business collaboration, marketing and networking. Online since 2003, Artistopia develops advanced technology solutions that leverage the Internet to both the music artist and music companies respective advantage. Full Glossary at Music Online Glossary





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.