Showing posts with label Industry. Show all posts
Showing posts with label Industry. Show all posts

Monday, 26 September 2011

Fashion industry puts QR codes onto Barbie, couture gowns

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from the L.A. TimesFashion industry puts QR codes onto Barbie, couture gownsSeptember 23, 2011 |  3:15pmincrease text sizedecrease text size

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For all the value fashion places on being hip and on trend, the industry's been spotty about adopting QR codes -- until now. 

QRs -- those square, matrix-looking barcodes that can be scanned using a smartphone -- have been popping up in and around fashion this season as reliably as sky-high heels and impeccably coiffed hair.

During Fashion's Night Out in New York, QRs were plastered on a pink Barbie-themed bus and on Barbie doll boxes that could be scanned to win human-sized versions of outfits from designers such as Alice and Olivia, alexis bittar and Tracy Reese. Jeweler Tiffany & Co. frosted QR codes onto cookies that linked to a concert invitation with "Gossip Girl" actress Leighton Meester. And the Madison Avenue Business Improvement District handed out postcards printed with QRs for a fashion scavenger hunt.

In Barcelona, Spain, a few weeks earlier, a model trotted down the runway with a large QR code incorporated into the bodice of her silver and black Frans Baviera gown.

The Times has previously written about the growing popularity of QR codes, which are used in marketing campaigns for big retailers like Macy's and smaller brands such as Joe's Jeans.

QR codes as the next fashion trend? It may only be a matter of time.

RELATED:

How to use quick response codes

Jonathan Stark wants you to use his Starbucks card

Making shopping more of a snap with your smartphone

--Shan Li

Upper photo: Barbie doll box with QR code for Fashion's Night Out. Credit: Barbie Loves FNO! website

Lower: Model wearing Frans Baviera gown with QR code. Credit: Frans Baviera

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Tuesday, 16 August 2011

The Role of Translation Software in Translation Service Industry


Starting a global business could be easy but reaching out to your potential customers is equally difficult. Therefore in order to win your customers trust and business the best way to reach them is through their own language. Since no one can speak and have knowledge of all the languages in the world then these translation service industry provides us with translation software which helps in translating various languages to fulfill the needs of a common man.

The translation software development team specializes in developing and programming advanced solutions to help those who are engaged in the translation agency by saving their precious time, energy and money.

Some of the solutions that simplify the day to day work of a translator are accounting, marketing, word count, dictionary and various other means. Apart from these there are also available some of the featured products basically translation software used in the translation agencies. So just have a brief look on each of them.

1. CATCount- Computer Assisted Translation Tool for Easy word Count

This is very useful software as it eases the task of accounting of computer Assisted Translation jobs. It provides various features like printing and export of CAT Scheme as well as with the original word counts and resulting CAT count. This CATCount does the work of translating a complex CAT Scheme into a easy one, i.e. CATCount.

2. Clip Count- Clipboard Character Count and Word Count

For this you must select the text you would like to count and press CTRL+C and then press enter. You will get the result appearing in the bottom right corner of the screen. For this reason this software is ideal for fast text count in any file or program.

3. Any Count- Word and Character Count Software

With the help of this software, counting loads of the work of a translator is no more a tedious work. The reason of this is because the Any Count software provides with a fast result just with a single click and in no time it will give out the result of whatever it was asked for. For example the count of words, character with spaces, lines as well as custom units in various formats like DOC, XLS, HTML, ZIP etc.

4. Any Mem- user Friendly Translation Memory Software

This is a user friendly translation software since it is a compact, stable, easy to learn and use. Any Mem software supports the Unicode and is flexible while working with any language pair without the need of other external components.

5. Any Lexic- Terminology Management Software

This software has been designed for a convenient terminology database managing which is used for working with terminology, creating, editing and exchanging dictionaries in the simplest way as they are all stored in one database.

6. Acro Lexic- Abbreviations and Acronyms Dictionary

This is a dictionary which contains various abbreviations and acronyms available here. So looking into different dictionaries would be taking a long time so instead of this why not use Acro Lexic which is handy and easy to use.

7. Exact Spent- Time Tracking Software

Keeping the track of time for any translator is very important since he must know how much time he should take for every project or when to switch on to the other projects etc.

Translation jobs without the above tools and software is nearly to impossible. They help the translators in the to day work by decreasing their work load to a great extend. Neither a translator can do without translation software nor can translation software be useful without a translator.




Translate Area offers an extensive range of personal and corporate translation services. Website Translation, Medical Translation & Financial Translation services in almost all the languages around the globe. For more info Please go to http://www.translatearea.com





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Sunday, 14 August 2011

Translation Software In Translation Service Industry


It is easy to start a global business, but it is not simple to reach your potential customers. One of the best ways of reaching your target customers is through their own (mother) language. It is because of this reason that these days business of all sizes, operating in international markets are providing translation services as part of their key communicative decisions.

On the face of it, today the complexity of providing translations service has increased and the demand of modern translation tools and software has risen dramatically in the past few years.

Looking at the present picture of global communication; Computer-Assisted Translation (CAT) with tools such as Trados, Wordfast, Transit, Translation Manager, etc. has become key technology in the translation service industry. It is expected that with the increased number of official languages in Asia and Europe, and ongoing growth of non-English Internet resources, software translation and computer-aided translation systems will become vital tools in everyday work.

The growing significance of communication cannot be addressed by human translators alone and this has further resulted in the demand for modern tools that save time and increase quality, accurateness and efficiency. The different CAT tools are fast becoming a cornerstone of translations projects around the world. At present doing translation without CAT tools is suicidal, is like going into the wild with bows and arrows. Computer-Assisted Translation programs are needed to help translators in their every day chores and take away the burden of repetitive translations. Human translation will be always needed, where the translator is the pilot that needs to take the key decisions in the translations process and take curves smoothly towards the target language and the CAT is like the racing car, essential to move fast and be competitive.

The present CAT tools are still lacking features that would bring much benefit to the international language translation community, such as:

- Competitive prices!!!! The prices for the most popular CAT tools are still too high for the average translator that needs to dig deep into his pocket to come up with the hard earned money.

- Lack of flexibility when used in conjunction with some DTP programs such as QuarkXpress, Indesign, PageMaker, etc. where text export-import operations are needed together with the introduction of TAGS to preserve the text format.

- Exclusive programs not able to work outside of the Windows environment such as the Macintosh or Linux platforms.

- Problems when working with Far East languages such as Chinese and Japanese and European Operating Systems.

- Large consumption of computer resources.

No doubt there is a lot of room for improvement!




Goihata offers Japanese DTP, software translation by its Japanese Certified Translator.





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Wednesday, 10 August 2011

Common Translation Industry Terminology


As with many specialist industries, translation professionals and agencies often use unique language and terminology that may be unfamiliar to anyone outside the profession. In order to reduce any barriers to understanding, we have compiled some of the most commonly used industry terms:

Translation: The process of reproducing the context and meaning of the written word from one language into another. Translation can be performed by both humans and machines with greatly differing results.

Interpreting: The process of reproducing the context and meaning of the spoken word from one language into another. Types of interpreting include Consecutive and Simultaneous (see below).

Language pair: The source language and target language of a translation or interpreting project (see definitions below). Also a term used to describe a linguist's working language combinations.

Source language: The original language of a document, file or website requiring translation.

Target language: The final language a document, file or website will be translated into.

Source text: The original text requiring translation into a different language.

Target text: The end translation. This is the output of the translation process.

Native language/mother tongue: A linguist's first language, which is typically the main language of their home country. Professional translators should only ever translate into their native language.

Word count: The number of words in the source text. Translations pricing is usually calculated on the number of words to be translated.

Proofreading: The process of reviewing a translation to ensure it is accurate and stylistically appropriate. This can be performed by the initial translator or by a second appropriately skilled translator.

Consecutive interpreting: Interpreting of the spoken word into another language relayed to the listeners during pauses or breaks in speech. This type of interpreting is most common for small events and group situations.

Simultaneous interpreting: Interpreting of the spoken word into another language as the speaker is talking - usually whilst sat in a soundproof booth. This type of interpreting is common at large events and conferences.

Machine translation (MT): A translation carried out by computer software (e.g. Google Translate/Babel Fish) rather than by a human translator. Translation agencies do not use machine translation tools as they cannot accurately render the contextual meaning, complexities and subtleties of a language, unlike a human can.

Translation memory (TM): A database that stores previously translated text, often used in conjunction with Computer Aided Translation tool (see definition below). Translation memories have numerous client benefits, such as cost savings and faster turnaround of projects.

Computer aided translation (CAT): A software tool, used by professional translators and agencies to improve translation consistency, increase efficiency and reduce expenditure.

Language service provider (LSP): A company that provides language services through in-house and/or freelance translators and interpreters.

Freelance translator: A self-employed translator who provides his/her services to a number of clients/agencies and often specialises in particular fields, such as medical, financial and legal translation.




Sure Languages is a UK-based commercial translation and interpreting company. Providing its services in over 100 languages, Sure Languages takes the headache out of global communication. Website

Blog





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Saturday, 30 July 2011

Frankie Moreno's Movement - Renaissance and Revolution in the Music Industry


The Movement to Recognize and Appreciate the Artistry of Music

The hallmark of a great artist is his ability to inspire. He presents before you an opportunity to share, to imagine and to consider the beauty of his creation.

Frankie Moreno is a great artist. Inspired by the art of music, with his hands Frankie Moreno charts a melody and with his soul he gifts his compositions to the world.

Frankie Moreno paints pictures and tells stories, offering an invitation to share life's journeys together. He is inspired by life, and through his passion we are inspired to live!

An artist has no greater desire than to share his art, unadulterated. In its purest form, an artist's vision is creative, innovative, courageous and thought provoking. Influenced by outside gain, the art becomes tainted as the artist no longer has the true freedom to create purely from his soul.

Recognizing the frequently-negative influences surrounding today's artists, Frankie Moreno passionately believes it is time for a revolution in the music industry. Having vastly disappeared, the 'art' of music has succumbed to the industry's and public's desire for get-it-to-me-yesterday videos and CDs.

It's time for the artistry of music to be reborn.

Movement

Frankie Moreno, Tony Moreno

The art of music has always been an extremely influential part of life. It has shaped societies and it has affected individual styles and emotions. The mediums for music have morphed constantly throughout its existence. Instruments have changed, musicians have improved, and basic song format has been modified time and again to fit the comprehensive abilities of its audience.

If music is an idea, and performance brings these ideas to life, then concerts and recordings are merely the negotiators of ideas. The growing ease of capturing a performance may reluctantly diminish the true nature of the initial idea. This is neither a positive nor a negative since the artist creates something that is not tangible and cannot be defined but merely recognized. It is our acuity that should determine what prevails, not an industry's.

In the 16th and 17th centuries, known as the Baroque period, music was designed for and performed primarily in the churches. Bach, Vivaldi, and Handel were all part of this era. They crafted their art to fit a common belief and brought people closer together as a unity. Notation was being perfected throughout this time, structure had come into play, the five-line staff was introduced, and musicians began to intensely study their craft in order to portray what the advancing composers had in mind.

What was known as the Classical period in the 18th and early 19th centuries consisting of Haydn, Mozart, and Schubert and later the Romantic period bringing in Beethoven, Mendelssohn, and Strauss, music became even more expressive, complex, and detailed. It was now able to be heard by the artist giving performances on his own accord in concert halls and theatres rather than only at churches and private viewings for privileged royalty. The virtuoso was established. Musicians became more technical, allowing composers to make their works even more challenging.

From the work that these composers laid out over time, many styles evolved. Music started separating into genres to appeal to the fast changing public tastes. Composers and Performers began to experiment more with new ideas and stretch the boundaries. A series of "crazes" swept the world. The Tango, which came from the brothel quarter of Buenos Aires, came into play along with Ragtime hitting the London scene in 1912. The changes going on in the world were all being reflected in the music.

The phonograph invented by Edison in 1877, was only one of the products of the technological revolution that transformed society in the years leading up to World War I.

In 1895 the first Cinematograph performance was presented in France by the LumiƩre Brothers. It was in this same period that the electric light bulb, safety razor, and vacuum cleaner appeared. In 1907 the Model T Ford went into production in Detroit. All of these new ideas played significant roles in changing the way music was created.

Charles Ives was one of the first to popularize 20th century American Music. He incorporated elements that future composers would borrow and steal from. In the 1920's and 1930's, George Gershwin then brought it to another level adding elements of jazz and blues. Of course this led to the "Big Band" sound, jazz, and swing.

The geographical barriers between the arts were shrinking and so were the aesthetic ones. Many painters of the period sought to endow their pictures with musical qualities. Phonographs rapidly grew popular in every household and not much later, came FM Radio and television. This enabled young artists who were visually entertaining to grow popular extremely fast.

Elvis Presley is a great example of an artist who was able to utilize the benefits of the new media. Rock N' Roll was born. This new music had such a mixed impact on the public not just because of its sound, but all of the rebellious and sexual aspects that came along with it, leaving behind much of the technical qualities and focusing more on the "feel of the song". This was derived from rhythm and blues mixed with country music and gospel. All of which branched off from the previous composers.

Because of this new way to experience music, it became more accessible and therefore more in demand. The Beatles came in and created the "Mersey Sound", which helped transform the music industry for many bands to hop aboard and find success. There were several more to follow in their path, using their takes on songwriting as a new template.

By this time, electronic music came heavily into play. Performers began exploring new instrumental possibilities. Percussion instruments gained in importance. Also, in response both to the rise of rock music and to growing contact with Asian and African music, came the growth of Minimalism. This is where one basic pattern is repeated again and again, providing a static, mesmeric quality reminiscent of Eastern forms.

In the 1960's and 1970's, the world was making giant strides in technology. Computers came into regular use. Wealthy consumerist society inspired the images of Pop Art in the work of Lichtenstein and Warhol. The rebellion of the young against their parents' values was reflected in literature, fashion, and popular music. It was the age of a new youth culture, and songs were being crafted to embrace this.

If you look closely at the growth and changes that music itself has taken, it eventually hit a different turn once recordings and visual aspects were intertwined. This is when it transformed from an art into an industry. For the record labels, radio, and promoters, it was more about packaging a product that can be sold rather than creating the best music an artist can create.

While humanity continues to stumble forward, technology is delivering a bewildering array of tools for the modern musician/composer. Orchestras, instruments, and even the performances of dead musicians, can be simulated. Add the creative aphrodisiac of freedom and you have an army of talent largely depressed and frustrated at the lack of career progress.

Those who have successfully raised their profiles are not necessarily the best at their craft, but the ones who have plugged into the machinery of stardom to gain the public's favor. A songwriter now writes a song to fit a mold, sells it to a publishing company, who sells it to a record label, who sells it to an artist, who sells it to a promoter, then to a venue, who in turn sells it to the public. By this time the music becomes more of a plastic product rather than a brilliant and honest emotional creation.

Artists and musicians are creating music to fit the current technology while it should be the other way around. The technology should be the tool to display what the artists are creating. Songs are being written for a dying format. With MP3 players, satellite radio, and any song we desire available on the internet at our disposal, how long will it be until bulky compact discs disappear and record labels disband?

What if our favorite artist didn't have to wait every two years to put out a new album containing 12 songs at three and a half minutes each?

What if every time they had a new song recorded, they posted it on line for their fans to hear?

This way there is no commercial guidelines telling them what and how they should sing. No authorities telling them how much money they'll eventually have trickled down to them after the labels get their massive shares.

What if live performances went back to a smaller more personal level? Where it truly was about the sound of the music and the artistry, rather than promoters stuffing as many ticket buying customers into giant arenas to watch a theatrical event rather than a listening experience?

Would we appreciate it more?

This is the longest period of time music has gone without a revolutionary breakthrough. It is time for a new renaissance. The technology side is far surpassing the artistic and it must catch up to achieve this. Crashing down the system and starting fresh will bring us back to a place where the best music can rise above. Listeners will be able to determine what we like on our own free will, rather than what is fed to us through media. We don't want to be the century that doesn't bring anything to the table in the "art" of music.

FrankieMoreno.com




Betsy Hijazi writes a personal blog at http://www.BetsysView.com Her articles can also be found at [http://www.airsupplyblog.com].





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Tuesday, 26 July 2011

Careers in the Music Industry - Getting Into a Music Career


The year may be different, but some things about the music business are still the same. One must find the right door to make it in successfully. You may be a singer, songwriter, dancer, or a music technician. Getting your start in the music industry can be a matter of being in the right place at the right time.

If you have followed the music industry over the years, then this is no secret. In certain circumstances, it is as much who you know as it is what you know. That is the "mystique" of the music business.

The entertainment business has changed. There are more ways for musical artists to break into the biz. They seem to be springing up from everywhere. Shows like "American Idol" started the reality show craze to find new talent. It's like "Star Search" gone wild.

Technology has advanced as well. Music used to be available on vinyl records or eight-track tapes. Now, there are CD's, mp3 players, cell phones with music capabilities, and other electronic ways to hear and capture music. With new advances come more jobs for technicians who want to try their hand at laying tracks and creating new sounds.

Even with all of this, one has to be creative to break into the music business. It is a challenge but if music is in your blood, you will find a way. Start with your education.

No one wants to hear that an education is important. We all heard that speech in high school. Well, it's true. And, education in the arts is more sophisticated than you think. You won't be sitting in a stuffy classroom all day listening to a Ben Stein-esque teacher quote music theory.

To get the most from your college education, you need to be sure that the professors have had practical experience in the music industry and that they keep current with music trends. The class sizes are small enough that you get hands-on time with the equipment. Both of these things will benefit you when you look for a job.

Beyond education, get your name out there. Free Internet sites like MySpace and YouTube can be used to your advantage. Create a page and upload videos of your work. If you are a sound mixer, broadcast new sounds. Copyright your work so that no one can steal it from you. Millions of people surf the net so you never know who might discover your talent.

Everyone wants a permanent job over temporary work. It is steady income that puts food on the table and pays the bills. But, consider contract work as a way to gain experience and make industry contacts. Music videos are staffed on a job by job basis. You can get work on one of these productions.

Treat your contract work as a once in a lifetime shot. You will be there for the duration of the job, so make every moment count. Show them what you can do. Follow all instructions to the letter and, if there is an opportunity to make a suggestion, offer a bit of your artistic creativity. Grandstanding is not necessary. In fact, it may get you booted out. Your bosses want to see that you work hard and know how to do the job efficiently.

Gain more experience through your church. Yes, I said church. Many churches these days are high tech. They record their services including the musical worship for sale to members and on the Internet. Music technicians are needed to facilitate the production and to create the multimedia output. The gospel music industry is booming, too.

Don't sell yourself short. Use all avenues to gain experience for that ultimate music job that you seek. A resume filled with a variety of work experience is a plus.




With a wide variety of ways to get music jobs people are finding opportunities around every corner. The advancement of technologies and the popularity of reality television have opened doors to those who didn't think it possible to follow their dreams. Careers in music are not hard to get if you continue with schooling and gain helpful hands-on experience. Lisa Jenkins, a freelance writer for JobMonkey.com, has done research on getting into the music industry and offers insightful information on music producer jobs and just about every other type of job in the business.





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Wednesday, 20 July 2011

Protecting Your Website Legally From the Music Industry


In the connected world, where businesses pop up like dandelions and anyone with a computer can upload video, audio and text-based content to be shared across the web, it is of growing importance to understand the potential legal risks that online businesses face.

Most internet businesses make use of some sort of rich media on their websites such as video or music. What most don't realize is that even the smallest S-Corp can find itself in hot water with the music industry if it doesn't understand the basics.

The intent of this article is to focus on the use of production music (any music on your website you didn't personally create) and the ways you can protect your business or yourself from copyright infringement.

What is production music?
Production music is music intended for use in connection with websites, films, corporate videos, television shows, commercials, Internet video, multimedia and any other form of media that requires music.

If you've ever listened to an advertisement on the radio, watched an infomercial, or heard menu music on a video game, then you have probably heard production music.

Production music libraries cover a multitude of genres, providing music for most tastes at varying levels of quality. Traditionally, production music comes in shorter lengths. These lengths are normally 30 seconds, 60 seconds and 90 seconds. Production music also comes in different variations known as full and reduced versions. Reduced versions are identical to full versions with the exception of one or possibly two of the main instruments having been removed.

Who uses production music?
Production music is most widely used by industry experts like, video editors, producers, music supervisors, videographers, and creative directors. Although increasingly, it is being used by relative amateurs for websites, podcasts, streaming video and more.

How do I Get a License?
Something called a Synchronization License or Sync License must be obtained for the music in question before it can be utilized in any audiovisual production, such as a motion picture, television program, television commercial, video production, or website.

Sync Licenses come in different shapes and sizes. Two of the most popular are a Drop License and Blanket License. They are most commonly made available by production music publishers such as Slynth (www.slynth.com).

How do I get a Sync License?
Production music publishers will usually license music on what is called a needle drop (a.k.a Drop License) or a Blanket License.

A needle drop or Drop License is a license that requires payment for individual songs. The prices for each song vary depending on the type of production in which the song is being used. The rule of thumb when pricing Drop Licenses is - the larger the audience, the higher the price. (Rate cards can be requested with Drop Licenses.)

A Blanket license is a license that affords a user either a set number of music selections or unlimited use of music selections in any given production. The distinction between a blanket and drop license is a drop is issued for one song, a blanket for many. Obtaining a blanket license involves dozens of variables, so it usually requires some negotiation. Venues such as radio stations or night clubs will often require blanket licenses.

Is A Sync License the Same as a Performance License (Permission from the Musician)?
Unfortunately, no it isn't. Obtaining a Sync License doesn't absolve you from getting legal permission from the artist. And, seeing as musicians aren't known for their knowledge of the legal system, you might imagine that obtaining such a license would be rather difficult. In actuality, the opposite is the case.

The reason for the relative ease of obtaining a Performance License is most musicians are represented by one of two agencies or "performance right societies" that handle the legal jargon. These societies manage the rights of performers and see to it that artists get paid when you play their songs in a "public" venue.

Performance rights societies such as ASCAP, BMI and SESAC collect monies for composers and publishers. These societies handle Performance Licenses and should be consulted before you publish any finalized work.

Who needs a performance license?
Anyone who uses copyrighted music in a public place including radio and television stations and/or their networks, all new media, like the Internet and mobile technologies such as ringbacks and ringtones, satellite services like XM and Sirius, discos, nightclubs, bars, restaurants, hotels, and other venues. This includes digital jukeboxes and live concerts. All should obtain a performance license.

What happens if I don't have a performance license?
Production music users are in danger of copyright infringement without a license from a performing rights organization. If you're an individual with a small audience and no real money (ie you're not a business), then you are at lower risk of having suit brought against you for copyright infringement.

However, if you're an individual with a large audience or you're a business or organization and you fail to obtain the proper licensing, be prepared to hire a lawyer.

The basic rule of thumb with rich media on your website is this: If you're going to use audio without a license, make sure no one sees it. This may be a difficult rule for most webmasters to cope with, as the purpose of internet businesses is to be seen. Although its far more expensive than "free" the best choice for sites with large audiences, is to be safe and purchase the required licenses.




This article was coauthored by Mike Bradbury and Joel Thatcher. Joel is a senior employee of Tunedge Production Music. Tunedge provides production music solutions for professionals and amateurs alike through an online interface. Mike is an analyst for Objectware, Inc, a Washington DC web design company.





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Tuesday, 12 July 2011

Vision - How to be Successful in the Music Industry Faster


You want to be successful in the music industry. You say you want to be a successful music artist or music entrepreneur. I have an important question to ask you: what does that success look like to you?

When you see yourself as a successful music artist or music business owner, what do you see? What is your vision?

Why vision is the most important factor in achieving long-term success:

Vision helps you answer ALL of the questions you have as an artist and music entrepreneur: How do I market my music? What clubs should I play in? What record labels should I send my demo to? How should I promote my music? Who should I market my music to? What type of music business should I start? Figuring out your vision first helps you answer these specific questions.

5 Reasons why you need a vision for your music career:

1) Vision gives you direction.

Have you ever rode in a car with someone who had no clue where they were going? It can be frustrating and stressful, right? You are in the driver's seat of your music career. Where are you taking your career? Where is your career going? Vision gives you the ability to know where you are going in your music career. It makes your goal of becoming a successful artist more attainable. You will have more focus, less stress and less confusion because you will know the type of artist you need to be and the kind of music you need to create to get the success you want in the music industry.

Vision can help you hand pick a personal success team (i.e. your manager, lawyer, agent) who is best for the career YOU want to have! It can help you assemble a team that can get you where YOU want to go and not where other people want you to go.

2) Vision stops you from wasting time and MONEY!

Let's go back to our car analogy. A driver who is lost and has no sense of direction, can waste time and burn gas by driving in circles. Gas costs money! Not knowing what direction you want your music career to go in, costs too. It costs time and money. When you know the end destination for your career, when you have a vision of where you are trying to go, you can determine the best and most direct route to get there, saving you time and money.

3) Vision helps you get success in the music industry faster.

Having a vision for your music career can help you get success faster by giving you a strategy, a route to success. It can help you figure out the type of people you need to get connected with to help you get to where you are trying to go.

4) Vision helps you determine a plan to get to where YOU want to be.

There is a quote that says, if you don't plan, then someone else will plan for you. Finding your own personal vision for your career leads you down the path to a life that will be most fulfilling to you. You will be fulfilling the dreams that you had for yourself and not the dreams that someone else had for you. You will be happier because you are being the artist that you want to be and that you planned to be. You are making the music that you wanted to make and living the life you wanted to live.

5) Vision gives you a way to measure your success.

Vision shows you how far away you are from success. Back to our driver analogy, if a driver doesn't know where he is going, how will he know how far away he is from his destination. Imagine the driver stopping at the nearest gas station and asking the gas station attendant to help him get to where he is trying to go. The gas station attendant asks the driver, "Where are you trying to go?" The driver responds, "I don't know, but I'll know it when I get there." How can the gas station attendant help the driver if the driver has not taken the time to figure out where he is trying to go? Where are you trying to go in the music industry? How will you know how far away from success you are? Having a clear vision can help you keep track of how far you have to go to success. For example, if my vision is to become a platinum selling recording artist, then I have a measurable way to track my success. I can keep track of how many records I sell. Is your vision of success in the industry clear and measurable?

What is vision?

Vision is a long-term view or mental picture of the music career that you want to have. A vision statement for your music career defines and describes where your career is going; it sets the destination. It states the type of artist you want to become in the future. It is a forward-looking statement. It defines what success in the music industry looks like for you and your career.

A vision statement answers these questions:

What will your music career look like 5-10 years from now?

What will you be considered the best at?

What would it look like if you were successful as a music artist or music entrepreneur?




Music Success Blog: http://www.musicsuccesscoach.com

Author Angela M. Carter is a Music Success Coach and Music Marketing Strategist. Ms. Carter is committed to helping musicians and music entrepreneurs establish long-term careers in the music industry. She helps artists and music entrepreneurs develop and brand their music careers on their own terms through strategic planning. Ms. Carter is also the host of Music Success Radio, a radio show that offers listeners practical tips on music marketing, branding and promotion.

Currently, she resides in Austin, TX where she is a music attorney.



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Monday, 11 July 2011

The Powers That Be - Is The Music Industry Pimping The Music?


The music industry made up of several record labels is often given a "bad rap". No, they do not force our children to listen to the negative music that they sell - remember we all have freedom of choice. However, what they are guilty of is flooding the market with the same types of music and turning a deaf ear to any music that does not fit into their profit margin. So, what you don't hear - you won't want to buy. The music industry has always done this, but even more so now that their profits are decreasing due to the popularity of online websites who offer a large library of music not only from artists we are familiar with, but new artists who have not been able to break through the industry road blocks. Music labels are notorious for keeping music that does not promote their interest off the radio stations by making sure that the music that DOES promote their interest is played in rotation - what kind of deals do they make? Is it payola? Not sure - that is for a legal mind to determine. The fact remains that only certain music selections are on the air - and we keep listening and buying the same song, different artist - just like the music labels want us to.

The Pimp Factor

Recording labels have even been known to contract with an artist, so that they can own the rights to their music - and then refuse to promote it - why? To control what you and I listen to on the .radio and keep the type of music that they want to promote in the forefront. In any other arena this action would be considered as "pimping". This may seem like a harsh term - but what is a Pimp? According to the website EduQna "What Does Pimping My Ride Mean?", the explanation fits pretty well "'Pimp my Ride'' is a phrase meaning the modification of (something), usually, impractical but very flashy way (think pimp-like). (making) modifications, etc. (something being) altered to achieve the appearance (something more media than real)". I really love EduQna's Rough translation: "Please sir, if you would kindly pull the cash from my pockets to make my (possession) appeal to my need for compensation." If the word fits, recording labels should wear it. Many artists have complained that they feel "pimped out" due to the types of contracts they innocently sign just to break into the industry - the signing may be innocent, but the wording of the contract is by design - to control the music and the artist who creates it.

The music industry is really shooting itself in the foot and hemorrhaging slowly by not joining with online music sites whereby both can profit. However, in its effort to control the industry as it has in the past, they are missing out on a large opportunity to sell a larger variety of music to their demographic target - 13 to 18 year old listeners. But those listeners are growing up and due to their computer and internet abilities, they are "hacking" into an online market of music that the mainstream music industry can't touch - Online Streaming Music.

Gently Down the (Music) Stream

In 1999, an 18-year-old college dropout named Shawn Fanning changed the music exchange forever with his file-sharing program called Napster. His idea (not the 60 hours of creating the computer code it took to create it) was simple: a computer program that allowed computer users to share and swap files, specifically music, through a centralized file server. His response to the complaints of the difficulty to finding and downloading music over the Net was to stay awake 60 straight hours writing the source code for a program that combined a music-search function with a file-sharing system and, to facilitate communication, instant messaging. Napster was born. But was Shawn patted on the back for his ingenuity? Are you kidding? The Recording Industry Association of America filed suit against Napster charging them with tributary copyright infringement, which means Napster was accused not of violating copyright itself but of contributing to and facilitating other people's infringement. However, Napster argued with some success that because the actual files are never in Napster's possession, but transferred from user to user, that Napster is not acting illegally. The issue in P2P applications (Peer to Peer) is that if Napster is guilty of copyright infringement, then the consumers of Napster are guilty too. Likewise, if the consumers are not guilty, then how can Napster be held responsible?

So Shawn and his tiny company of 50 employees in Redwood City, California was up against media empires like Universal, Sony and BMG. But what the music industry failed to see is that whatever the outcome of the Napster lawsuit, Napster had opened a proverbial window of possibility on the Internet and more companies would and did spring up over time. After a protracted legal battle the site would eventually be shut down. Years later, after being bought by Roxio, it would reemerge as a popular digital music service. Since that time, there are thousands of sites worldwide, that have grown from and perfected what Shawn started moved through the controversy, and now provide quality music to its online customers through a process called "streaming". "Streaming" is a generic term in the computer world. It basically means that the data being transferred can be used immediately, without having to download the song in it's entirety before it can be used. Audio (music) and video (that is a topic of another article) can be streamed successfully, and with a high quality result.

One of the most popular providers of streaming audio and video, of course is Apple Computers. With the introduction and popularity explosion of the I-Pod, which was created for downloading, transferring and playing music and now video, Apple created I-Tunes, a service where you can purchase individual songs or full albums, from an extensive library - from any genre you can think of - where customers can purchase tracks online for a nominal fee. This is due to the fact that I-Tunes and other streaming music companies have created partnerships through licensing agreements with some artists and some music labels. And now with the I-Phone gaining popularity, there is no end to what "streams" of media can be had by anyone with an media player.

Though technological progress has been made in this area, megalomania is still pervasive. There is still a large population of record labels and companies who have chosen not to partner with digital/streaming music companies. Why? Control - the music companies want and have control over the majority of music and artists of the music that you listen to.

Where the "Buck" Stops

A large majority of the music industry's record labels still own around 75% of the world's most well-known recordings, yes the world's! All streaming music companies are clamoring for new media to sell its customers, and offers the recording labels licensing agreement opportunities that would allow wider distribution of legal music downloading and streaming - without a license for every single song they offer to the public - they now, after the successful ligation brought on by the Napster controversy - companies can be successfully sued. When the record label refuse licensing agreements, those songs or records cannot be offered for consumers like us to listen to or purchase online. This is the sole reason why you cannot find many of the most popular artists or songs you have come to love on streaming music sites. It is because the major recording labels have still not gotten around to agreeing to license these sites to offer their music. Who suffers? Really everyone. With declining CD sales, the music label suffers, we the consumer suffer and the artists as well, because they are missing out on the opportunity to be heard on the largest media network in the world - the internet. Though money is a major factor in why the music industry is not partnering up with streaming audio and video companies - more so it is about control. Fear of losing it, has compelled many to act unwisely, and unfortunately music labels are no exception.

So, until the major recording labels wake up and smell the MP3 (a fancy word for music file); and until artists either insist on contracts that include their right to sell their product through other mediums OR artists peddle their music online on their own, as many new artists are doing, and until the consumer stops purchasing music from the labels that don't support the streaming music industry, our ability to increase our library of music selections will continue to be limited. The technology is here - but the music is being held hostage - with the ransom being a purchase of a CD wrapped in cellophane. There are thousands of new artists popping up every year, with new and exciting music of every genre, and hopefully these new artists will work with record labels who actually live and work in the 21st century and create a powerful partnership to distribute their music online.

So in conclusion, I guess that in one case at least, the Gangsta Rap artists did something positive, and delivered a line that fits this situation in a limited sense - until we "fight the powers that be" in the music industry, we will be forced to keep listening to the same song - with a different beat - over and over again.




Denise Daniels is a married mother of four who writes as a hobby. Denise owns a successful catering business and also is a personal assistant to a wonderful couple in Hope Ranch. Denise is formerly an executive director of a non profit organization in Santa Barbara, and is now devoting her time to pursue her spirituality, spending more time with family and writing.
Check out more about this author at http://www.greenmilk.wordpress.com



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Friday, 8 July 2011

ABC's of the Music Industry


Music is an art, however, when it comes to the music industry Music is about money!

If anyone or any company feels that your music will not make them money, there will be absolutely no interest in your music. That's it in the nut shell. Remember, to always remember this. The Music Industry is about Money!

There are a few sources of money to be made in the music industry. They include but are not limited to:

· Record sales

· Songs played on the radio

· In movies and television

· Concerts

· Song writing

· Producing

· Merchandising

· Advertising

· CD-ROMs/DVDs

If you are an artist and want to get into the music business, you need 3 very important very good people in your corner batting for you on a daily basis. They include:

· Personal Manager - The most of important of the three. They should have contacts in the music industry, keep on eye on all your affairs, advise you on things to do, help promote your music, producers to hire, who to sign with when to go on tour, etc. The personal manager will receive 15% and 20% of an artists gross earnings and have good contacts with record companies A&R, Marketing / Sales, and Promotion departments.

· Music Attorney - A good attorney specializing in the music will know how to properly negotiate and structure the deals an artist makes. They should have good contacts and be trust worthy. Expect to pay between 100 and 200 per hour for a good music attorney. If an attorney thinks you will get signed, they forego a set fee and charge a percentage of artist's earnings. In bigger cities, you'll pay more than in smaller cities.

· Music Agent - Book concerts and special appearances. A Personal Manager will help the artist with selecting a good agent.

If you blow up and start generating the big money, then a good Manager / Accountant will be needed to handle your tax situation, review royalty statements, financing tours, offer invest advice and how to manage your money.

Getting recognized by mailing your demo to record labels isn't impossible, however, 99.9% of the time your material will not get listened to. Even if you have the best song on the planet, it will not be listened to. Record labels want to limit their liability, so they do not listen to unsolicited music. Record labels don't want to listen to numerous songs and then be held liable if someone claims their material was copied.

If you do decide to mail your CD to record label, send the "solicited" material. First get a contact, preferably an individual in the Artists & Repertoire (A&R) department. Call and first speak to someone. After sending your CD follow up to determine if the targeted individual received your material and another follow up call to determine if it was listened to. Submit 3 to 6 songs and send a bio and picture of yourself. Again this isn't the preferred way to submit your material to major record labels.

Until you have music business advisors in your corner trying to promote you and there is a "buzz" going around about you, your demo will not reach the decision makers at the record labels. Record companies on a daily basis receive thousands of unsolicited CDs. Most likely your CD will be tossed into a bin located in a remote room filled with overflowing bins of CDs.

Record labels like to deal with artists who have a history of record sales. These are artist that may have produced and sold their own CDs locally or regionally. Record labels like to deal with artists who have performed their material and there is this "buzz" going on about them. MC Hammer, before he became famous, performed his own materials and sold his own records until a major record label signed him. MC Hammer had a lot of leverage in negotiating a good contract because he already proved on a local basis he could sell records.

Record companies want to limit their liability. If you are signed, you are considered an investment that will require some money and they want to see a premium return on their money invested in you. The more you can prove that you can sell record, the better chance you can get signed.

If you get signed to a record company, you the artist will go into the studio and record songs for the record company. The record company makes copies of the master recording and ships it to a distributor. The distributor is a wholesaler who then sells the CDs to retail outlets like Best Buy, Sam Goody and Tower Records. The record company then pumps money into marketing by advertising and promoting your music with hopes of selling records, thus making you a superstar and becoming rich!

It is not as easy as it sounds. It takes a lot of hard work by a talented group of people. Everyone has to work together to make this happen. There are usually many people behind the scenes working to make an artist a superstar.

Record companies often categorized into 4 groups: · Major label record companies - have the recording and operating resources to complete all function to sell records. Major label record companies are integrated in that they can handle the promotion, sales, marketing, and distribution to sell music. Major label record companies are Arista, Atlantic, Capital, and Sony.

· Major label affiliate labels - have special agreements with the major label record companies, where the major label may fund the smaller labels recording and operating expenses in exchange for a portion of the smaller label profits.

· Independent labels - distributes records through major labels. Independent labels have few employees. They tend to find talent, sign the talent, sees to it the music is recorded and contracts with major record labels to perform the promotion, marketing, and other functions.

· True independent labels - Has no association with a major label and distribute their music through independent distributors.

The A&R (Artists & Repertoire) Department

The A&R department is the talent scout. They are in charge of finding new talents. They are the eyes and ears of the record company. However, not because you get signed to a record label because an A&R representative likes you it doesn't mean your CD will ever get produced and released. Executives higher in the company could cancel your deal if they feel your CD will not sell. A record company will have to invest several hundred thousands of dollars to release your CD, so they will be extremely cautious on whom they release.

The Marketing and Sales Department

This department is responsible for getting the public excited about your music and first selling to retail stores the idea of carrying your CD. They are responsible for promotional merchandise, advertising your CD, in store displays, publicity, your CD cover, etc.

The Promotions Department

This department is responsible for getting your music played on the radio. The individuals in this department will visit the various radio stations to convince them to play your material. If your material doesn't get played, no one will now how you are. People will look at your CD in the retail store and wonder who you are. There is also a direct correlation with CD sales vs. how many times a song for that CD gets played on the radio. More air time on the radio equals more CD sales for the record companies.

Remember music is art, but to the record companies, it's about money. Keep in mind that it's a business. Keep in mind everyone is out to make money. The minute people believe that you will not make money for them, you will be dropped and these same people will turn to seek other new artists that they believe will make them money. Unfortunately, the record business doesn't believe in grooming people. If your first CD isn't a success, you are out. There are rarely second chances. There are always other talented people behind you who what their shot at fame.

Distribution

Most major retailers such as Tower records will not carry a CD unless the record has a distributor. A strong distributor ensures that your CD will be available in enough places so your CD will sell to ultimately make money. Major labels use large distributors who are better able to get record stores stocked. After years of consolidation, there are only 5 major national wholesale distributors in the US who are owned by conglomerates who also own major record labels. They are:

· BMG (distributes Arista, BMG and RCA)

· EMI (distributes Capital and Virg.)

· Sony Music (distributes Columbia, Epic and Sony)

· Universal Music Group (distributes Interscope, Island/Def Jam, and MCA)

· WEA (distributes Atlantic, Elektra and Warner Bros.)

Distribution via the Internet Record labels and artists are increasingly using the web to distribute their music. Unknown artists can also use sites like this mZeus.com, http://www.mZeus.com, to generate buzz about their music. However, unknown artists will still have to work hard to get the buzz going about their music. Ultimately, signing a contract with a major record label is the way to go. The major record labels have the financial muscle and people to give you a good shot at becoming famous.

Let's face it. It's all about money! Yes, the entertainment industry seems fun and exciting, but people are in it to make money. As an artist the most important contract in the music industry is the record contract. The royalty is a portion of money from record sales paid to the artist for his/her music. The record contract which is a negotiated legal agreement between the record label and artist will state how much royalty an artist is entitled to among other things.

An artist should have a good understanding of how royalties are calculated. A good music attorney will help with this process by making sure the artist is paid what he/she deserves. A 13% royalty for one artist may be a lot of money, however a 13% royalty for another maybe "chump change".

So this is how the numbers work. An artist successfully signs a record contract. The artist goes to the studio and work diligently to create a CD that the record company fully supports. The record company via its distributor sells the CD with a suggested retail list price (SRLP) of $17.99 to a retailer for about $10.99. The distributor will take 10% - 14% of the $10.99. Therefore the record company will get about ½ the SRLP of $17.99. Independent record companies may receive less than ½ the SRLP. Major record companies will pay artist royalty as a percentage of SRLP.

Rates will vary of each artist depending on how successful their record sells. For a new artist who never had a record deal or has sold less than 100,000 albums will get a typical royalty rate of 12% to 14% of the SRLP. For an independent record label it maybe 10% to 14% of the SRLP. For established artists who have a track record of selling 200,000 to 500,000 albums the royalty rate maybe 14% to 16%. For artists who have sold over 750,000 albums the royalty rates maybe 16% to 18%. As you can see, the more successful the artist is, the higher the royalty. Additionally, royalty maybe based on how well the record sells. For instance, the record contract may state that an artist will get 12% for the first 100,000 units sold, 14% for 100,001 to 300,000 units sold, and 16% for over 300,000 units sold.

But hold your horses. If you sell 500,000 albums and have a royalty rate of 12% doesn't mean you will get 12% of 500,000 at a SRLP of $17.98 which would equal $1,078,800. This is because as specified in the record contract, there are deductions (expenses) that have to be deducted.

To start off the bat, the record company will deduct a "packaging charge" from the SRLP which is typically 20% for cassettes and 25% for CDs.

Second, more often the artist is responsible for paying the record producer a portion of his/her royalties. Typically a producer will receive 3% to 4% of the SRLP.

Third, in the record business, the contract may state that the artist's only generates royalties on 85% of the unit sales. For every 100 albums sold, 15 albums sold, the artist gets no royalty.

Forth, the record company will hold a portion of the royalty money because the distributor typically has an agreement with the retail outlets to take back and credit the retail stores money from unsold units. This is very important, because a good portion of your album could be returned to the record company if the album doesn't sell! The money that's held back is called a reserve. Reserves maybe held for 2 years before it's paid to the artist. Typically a major record label will hold a reserve of 25% to 40% of the royalties.

Fifth, advances paid from the record company to the artist are deducted from the artist's royalty. Advances include but are not limited to the:

· Recording studio expenses (new artists to an independent my get an advancement of $0 to $80,000, new artist to a major record label $150,000 to $400,000

· Hiring independent promoters to help sell the albums

· Cost of making a music video (promotions and an inexpensive music video can cost $150,000 to $200,000.

When money is made for the record sales, these costs are deducted from the artist's royalties. This is called re-coupment. Therefore, if the artist's record isn't successful, the artist may never see a dime. If the royalties are less than the deductions, they artists may well owe the record company money by being in the red! This negative cost maybe carried over to the next album release. A good record contract will not allow a negative cost from one album to be carried over to another album (cross collateralization). If there isn't another album the record company generally eats the loss.

There are many other costs that the record company will not charge the artists. This includes marketing and in-house promotions (free CD give away, etc.).

So how much does an artist make for a gold album (500,000 albums sold).

Check out the math:

CD (suggested retail list price SRLP) = $ 17.99 Less CD Packaging of 20% = $ -4.50 NET = $ 13.49 Times: Net artist royalty rate (12% - 3% to producer) = X 9% Gross royalty per CD (9% of $13.48) = $ 1.21 Times 500,000 albums = $ 500,000 SUB TOTAL = $ 605,00 Times: Royalty bearing % (15% o = no royalty) = X 85% Gross Royalty = $ 514,250 Less advances: Recording, promo, music video, tour = $ -350,000 TOTAL ROYALTY TO ARTIST = $ 164,250 - Reserves (35%) returned by retailer) = $ -57,487.50 (1) ACTUAL ROYALTY PAID TO ARTIST = $ 106,762.50

(1)Reserves will be paid to artist in 2 years if no CDs returned by retailer

Remember the artist still has to pay TAXES! Don't forget Uncle Sam has to get his cut! Also, don't forget the Personal Manger, the Attorney, the Accountant, the Agent and other numerous expenses.

However, there are many other royalties that an artist can acquire. They include, Record Clubs, Compilation CDs, Samplers (low-priced albums in which a few artists are featured), Premiums (albums sold with other products, such as cereal), Film Soundtrack Album, Music Video Sales, Greatest Hit's Album, Foreign Royalties (song played in some foreign country radio stations pay royalties, unlike the US), Master Use License (music used in a movie, television, commercial, the Internet, CD-ROM and DVD), etc.

Of course because of the Internet, the rules royalties are changing. Many people now buy their music via the Internet. Just think, no packaging required and no distribution to traditional retail stores needed. Some websites allow customers to buy individual songs as oppose to an album. Changes are currently taking place on how royalties are calculated because of the Internet. Many attorneys are pushing to have royalties be based on each song sold as oppose to each album sold. So stay tuned!




by - Patrick Birmingham Mechanical Engineer, MBA, Six-Sigma Green Belt, Web Master (http://www.mzeus.com, http://www.insuranceforeverything.com and http://www.cellphonedigest.net)



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